Scan a card, the song starts playing, and the first person to slam their phone gets the point. That's the whole game.
One phone runs the party. Everyone else just opens a link — no app, no sign-up, no setup.
Every card in the deck is a song. The host's phone reads the code and starts playing it out loud.
Your whole screen becomes your buzzer, in your own colour. First tap wins — milliseconds matter.
Name the track out loud. The host reveals the answer and decides. Standings pop up between rounds.
Up to six players, each with their own colour, all buzzing on their own phone — in the same room or on the other side of the country.
Scan the host's QR code and you're in. It runs in any phone browser.
Rooms live on the web, so nobody needs to be on the same WiFi.
Full-screen tap targets with haptics — whoever's fastest actually wins.
Animated standings after every round, and a winner's screen at the end.
One person hosts: their phone scans the cards and plays the music. Players don't install anything.
Open it, add it to your home screen, and it runs like a normal app. Nothing to install from a store.
OPEN THE HOST APPPrefer a real APK? Download and install it directly. You'll need to allow installs from your browser.
DOWNLOAD APK · 23 MBEvery song is a printed QR card. Scan one, the song plays, nobody sees the title until the reveal.
No. Players scan the host's QR code or open play.guessthesong.it, enter the room code and a name, and play straight from the browser.
Up to six players, each with their own colour and their own phone as a buzzer.
No. Rooms run over the internet, so players can join from anywhere. The music plays from the host's device, so being together is more fun.
The deck is a printable PDF: each card carries a QR code for one song, so nobody can see the title before the reveal.